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Naval Command: Modern Naval Wargame Rules
by Rory Crabb

Want to try Modern Naval Minitaure wargames but put off by the apparent complexity of the genre?

Why not try Naval Command the miniature wargame rules for modern naval battles with ships, submarines and aircraft. The rules are designed to be as fast to play as possible while still retaining the "feel" of modern naval warfare.

Naval Command: Modern Naval Wargame Rules
 
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Reign in Hell

Reign in Hell


NOTE: The new, fixed print version is now available for sale! Reign in Hell: Demonic Skirmish Combat is a fast, brutal, miniatures-agnostic tabletop wargaming ruleset that pits your hand-picked cabal of demons against your opponent’s to determine who gets to reshape the ruins of Hell to fit their Philosophy. Do you want to restore Hell to its former glory? Tear...   [click here for more]
Snarling Badger Studios  $10.00

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Electronic Advanced Squad Leader Rulebook

Electronic Advanced Squad Leader Rulebook


This Electronic Edition of the ASLRB (or eASLRB) was created from brand-new layouts of rules Chapters A-G incorporating all known errata (as of August 2020). It also includes the complete Chapter H; and Chapters J, K, W and associated charts; as well as a few useful appendices and a comprehensive index. In other words, all the core rules. MMP plans to update older chapters and add additional chapters...   [click here for more]
Multi-Man Publishing  $59.99

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DEAD ROAD

DEAD ROAD


I play in English and Spanish. Dead Road is a survival game in a post-apocalyptic world in which you must survive together with your community, reaching the proposed goals to prosper. In this world you must go to places and find the necessary resources to...   [click here for more]
Solitary Division  $3.00 $1.50

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Chrome Hammer: Ride or die!

Chrome Hammer: Ride or die!


Ride or die!  The first expansion to Chrome Hammer Ascension includes the following new features, downloaded directly to your cyber-cortex: *A new Role for your Crew! //The Jockey sends his Mini-Drones drones in on the stealth-band to wreak havoc! //New Edges! //New Cybernetics! //Attack Drones! Recon Drones! Decoy Drones! Hijack Drones! • New Enemies to Frag (or avoid)! //The Corp Jockey!...   [click here for more]
Nordic Weasel Games  $2.99

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Space Weirdos

Space Weirdos


Space Weirdos is a “skirmish heartbreaker.” About 10 years ago everyone was publishing their own old-school D&D hacks. Now a bunch of OSR nerds are turning to wargaming and discovering that the minis games are just as bad as RPGs for edition creep and other unforgivable crimes. So I'm publishing a short and sweet set of miniatures rules. You’re wondering what makes Space Weirdos different...   [click here for more]
Garske Games  $4.99

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Atlanta Besieged: Regimental Wargame Scenarios For The Atlanta Campaign: July 1864

Atlanta Besieged: Regimental Wargame Scenarios For The Atlanta Campaign: July 1864


The battles around Atlanta during the American Civil War were pivotal to the outcome of the conflict. Confederate General John B. Hood threw his army against the forces of General William T. Sherman in an effort to save the city from capture. The battles were hard fought and bloody, but ultimately ended in the capture of Atlanta. Can you be a better general on the game table? These scenarios are designed...   [click here for more]
Historic Imagination LLC  $13.99

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KONTRABAND - More Salvage and Survival

KONTRABAND - More Salvage and Survival


"KONTRABAND - More Salvage and Survival" - An expansion for Osprey Wargames "Zona Alfa, Salvage and Survival in the Exclusion Zone." Designed for Solo and Cooperative games, Kontraband introduces more detail for player characters, new equipment, new enemies, and mission objectives. With a five-part sample campaign - Zone Ravens - it's time for your...   [click here for more]
P. Todoroff CCWC  $9.99

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Five Parsecs From Home - Solo Adventure Wargaming

Five Parsecs From Home - Solo Adventure Wargaming


Five Parsecs From Home is an rpg-lite solo adventure wargame where you assemble a ragtag crew of galactic trailblazers and head out to explore the stars, pick up jobs, and every now and then —  engage in some action-packed, sci-fi combat! Battles are procedurally generated with huge combinations of enemies, weapons, battlefield circumstances and objectives whether...   [click here for more]
Modiphius  $20.00

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Scream, Aim, Fire!

Scream, Aim, Fire!


Scream, Aim, Fire! is a solo tactical game of squad-level combat in the immediate aftermath of D-Day. The player takes the part of American infantry and armor pushing inland to take objectives, using a dice-roll action system that gives you a guaranteed number of actions each round, but not always of the exact type you need. A card-driven action system manages the German defenders, including...   [click here for more]
Tiny Battle Publishing  $15.00 $12.00

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Naval SITREP #60 (April 2021)

Naval SITREP #60 (April 2021)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #60 was published in April of 2021. Table of contents:   Harpoon V Scenario: Bugout (with supporting annex data) From...   [click here for more]
Admiralty Trilogy Group  $3.00

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Harpoon V

Harpoon V


Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles, non-acoustic ASW sensors, as...   [click here for more]
Admiralty Trilogy Group  $20.00

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Horizon Wars: Infinite Dark

Horizon Wars: Infinite Dark


The glorious, unstoppable expansion of humanity into the stars has ended. The benevolent guidance of the mighty Artilects saw the full range of humans — natural, synthetic and uplifted partners — mature into a species of curiosity and innovation. But now the Artilects have gone, and the stars are the playground of their ruthless inheritors. But the framework of jump-gates that made a galactic...   [click here for more]
Precinct Omega Publishing  $27.85

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Five Parsecs Bug Hunt

Five Parsecs Bug Hunt


Maybe they don't show up on infra-red at all.. * * * Welcome to Five Parsecs Bug Hunt. Roll up your characters and delve into a solo campaign game fighting horrid aliens, completing objectives and hoping to hang on while the evac shuttle arrives. Your characters will progress from mission to mission (if they survive) gaining experience and reputation, while engaging...   [click here for more]
Nordic Weasel Games  $8.99

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Chrome Hammer Ascension

Chrome Hammer Ascension


Sometimes you just want an elf and a ghoul to go shoot at each other in the cyberized back alleys of neo-berlin. * * * * * Welcome to Chrome Hammer Ascension. In this solo campaign game your gang of punks will attempt to take on the mega-corporations of the ascended world. Dragon CEOs run pharmaceutical companies while flame demons prowl the back alleys and kobold zealots...   [click here for more]
Nordic Weasel Games  $12.99

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Flying Colors - Beat to Quarters

Flying Colors - Beat to Quarters


Beat to Quarters is an official expansion to Flying Colors by GMT Games, LLC and requires a copy of that game (preferably the latest deluxe edition) to play. One of the most common criticisms of Flying Colors is the clutter of status markers on the map and that they may detract from game play. This concern can be...   [click here for more]
Relative Range  $15.00

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ASL Journal Bundle

ASL Journal Bundle


This is a combined bundle of all ASL Journals #1-#10 and includes most materials from those ASL Journals. ASL Journal #1 ASL Journal #2 ASL Journal #3 ASL Journal #4 ASL Journal #5 ASL Journal #6 ASL Journal #7 ASL Journal #8 ASL Journal #9...   [click here for more]
Multi-Man Publishing  $44.95

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Panzerfaust #55

Panzerfaust #55


The third issue of Panzerfaust under Don Lowry (September-October 1972) continued the new format. The editorial column had recent news, and announced an upcoming move to Maine, as the current house that was holding the magazine, Lowrys Hobbies (a mail-order catalog), and Guidon Games, was far too small for everything. Contents: Line of Communications * Editor Wargamer’s...   [click here for more]
Fox Den  $5.00

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Horizon Wars: Zero Dark

Horizon Wars: Zero Dark


A radical new approach to science fiction skirmish wargaming, built on the same core mechanics as hit sci-fi battle game, Horizon Wars.  Zero Dark lets you play solo, co-op, player-versus-player or even team-versus-team with the same core rules. No weapons tables.  No faction limitations.  Build your heroes from scratch and equip them to suit your play-style and existing miniatures collection. ...   [click here for more]
Precinct Omega Publishing  $20.89

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ASL Annual Bundle

ASL Annual Bundle


This is a combined bundle of all ASL Annuals that have been printed and includes all materials from those ASL Annuals. ASL Annual '89 ASL Annual '90 ASL Annual '91 ASL Annual '92 ASL Annual '93a ASL Annual '93b ASL Annual '95 ASL Annual '96 ASL...   [click here for more]
Multi-Man Publishing  $39.95

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FEAR OF THE DARK skirmish wargame

FEAR OF THE DARK skirmish wargame


What is Fear of the Dark? Fear of the Dark is a solo horror skirmish wargame set in the worlds of madness created by H.P. Lovecraft. Solo as this game is designed to be played alone, just you trying to make your warband survive another day. Although it could be played with two or even three players in cooperative mode, that is, fighting together against the forces of darkness....   [click here for more]
Davi Suki  $11.86

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Harpoon V Player's Handbook

Harpoon V Player's Handbook


This Player's Handbook for Harpoon fifth edition collects all the tables in the rules and organizes them for quick reference to speed play. It is not a complete rules set, but players can use the handbook to consult rules tables without having to pass a rules book back and forth.       This June 2021 second printing has been updated with all errata and changes since the first printing...   [click here for more]
Admiralty Trilogy Group  $4.00

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America's Navy

America's Navy


America’s Navy lists all the US Navy warships in service between 1955 and the present day, as well as some US Coast Guard ships and other vessels. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and  any modifications and refits over time,...   [click here for more]
Admiralty Trilogy Group  $16.00

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Planet 28 - Simple narrative skirmish rules

Planet 28 - Simple narrative skirmish rules


Planet 28 is a simple set of sci fi skirmish rules for quick narrative games between warbands of warriors, mutants, and outcasts. Inspired by the amazing work of kitbashers and converters the world over, planet 28 is intended as a pick up and play rule system for quick games when a longer rule system isn't viable. Rules include - customer character creation. basic weapons and custom weapon...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Naval SITREP #58-59 (April-October 2020)

Naval SITREP #58-59 (April-October 2020)


The Naval SITREP supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  This special double issue of the Naval SITREP, #57-58 was published in October of 2020. It takes the place of the April 2020 issue as well as the October issue, and is sold at a reduced price.   Table of contents:...   [click here for more]
Admiralty Trilogy Group  $4.50

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Russia's Navy

Russia's Navy


Russia’s Navy lists all Soviet and Russian warships in service between 1955 and the present day, as well as some Border Patrol ships and other vessels. It  is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over...   [click here for more]
Admiralty Trilogy Group  $16.00

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America's Aircraft

America's Aircraft


America’s Aircraft lists the US Navy, US Coast Guard, and US Air Force aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or upgrades they received, sometimes many...   [click here for more]
Admiralty Trilogy Group  $16.00

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Hellfire

Hellfire


Hellfire is a set of 1/300th (6mm) scale science fiction wargames rules which allow you to play a variety of different types of SF games, whilst managing to capture some form of unique flavour that makes the game more than just WW2 with las-cannons. The aim is to produce battles in a universe which isn't overly militarised. It is a universe where the black sheep of the family returns with a battalion...   [click here for more]
Jim Webster  $5.57

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BATTLESPACE: ULTRA MODERN SOLO SKIRMISH GAME

BATTLESPACE: ULTRA MODERN SOLO SKIRMISH GAME


...   [click here for more]
Table Salt Gaming Designs  $12.00 $9.00

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Russia's Aircraft

Russia's Aircraft


Russia’s Aircraft lists aircraft in service between 1955 and the present day in Naval Aviation (AVMF), the Military Air Force (VVS), and the Air Defense Forces (PVO), and Long-Range Aviation (DA). It can be used as a sourcebook for Harpoon, fifth edition. Organized as a collection of annexes, it provides statistics on aircraft and any modifications or upgrades they received, sometimes...   [click here for more]
Admiralty Trilogy Group  $16.00

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Stargrave: Science Fiction Wargames in the Ravaged Galaxy

Stargrave: Science Fiction Wargames in the Ravaged Galaxy


In a galaxy torn apart by the Last War, vast pirate fleets roam from system to system, robbing, extorting, and enslaving. Amidst this chaos, thousands of independent operators – smugglers, relic hunters, freedom fighters, and mercenaries – roam the dead stars in small ships, scratching out a living any way they can. In Stargrave, players take on the role of one of these independent operators,...   [click here for more]
Osprey Publishing  $24.50

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Fantastic Battles

Fantastic Battles


Fantastic Battles is a fast-play, mass-battle, wargaming system for any fantasy setting. The rules emphasise the tactical concerns of command friction and the fog of war through randomised initiative, tabletop mishap rolls and the impetuous decisions of unsupervised unit commanders. An all-in-one volume, this book contains the rules for stand-alone pitched battles as well as campaigns. Twenty-four...   [click here for more]
NLWright  $11.84

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One Page WWII: Tank War Ardennes

One Page WWII: Tank War Ardennes


Cadet! You are a tank commander during the Battle of the Bulge in WWII. The Ardennes forest is a harsh climate, and the cold December timing of the battle is sure to try you and your crew. Your orders are to sweep the area for German units and drive them back, clearing the way for the Allies to invade Germany and END THIS WAR! One Page WWII: Tank War Ardennes is a solitaire roll and write...   [click here for more]
Micro RPG  $2.99

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Brutal Quest - Narrative skirmish rules based on the planet 28 engine

Brutal Quest - Narrative skirmish rules based on the planet 28 engine


Brutal Quest is a fantasy narrative skirmish game, built on the Planet 28 rules engine. Brutal quest is designed to provide you with a set of simple wargames rules, allowing for fast and exciting games of minaiture combat with warbands of kitbashed characters. These rules can also be expanded with the in deptch campaign and narrative systems included, Allowing you to add roleplay sessions, individual...   [click here for more]
Mammoth Miniatures  Pay What You Want

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H-0011 - 60S BRITISH SPECIAL FORCES

H-0011 - 60S BRITISH SPECIAL FORCES


This set contains 10 paper miniatures front and rear of historical british special forces of the 60s ...   [click here for more]
antohammer the lonely wargamer  Pay What You Want

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Kupfer House Card Models Kit

Kupfer House Card Models Kit


Contents: This PDF card model kit contains 41 pages of 30mm-scale card model pieces that you can you print, cut and assemble into tabletop gaming terrain. It includes several stand-alone buildings which can be combined into larger structures. In this kit you will find: Accessories (4 pages) Cabin (3 pages) Guest House (3 pages) Longhouse (4 pages) Main Structure Version A (8 pages)...   [click here for more]
Dave Graffam Models  $8.95

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Death on the periphery - Solo rules for Planet 28

Death on the periphery - Solo rules for Planet 28


Death on the periphery is an expansion for Planet 28 that allows you to play solo and cooperative games with warbands made up of custom characters. Inside this book you'll find all the rules for making solo warbands, enemy activation, cooperative play, secret agendas for your characters and even an illustrated 3 part micro campaign Escape from Lychester VII, in which you'll battle...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Basic Impetus 2

Basic Impetus 2


The second edition of Basic Impetus is a flexible, innovative and fast play system to play the ancients and medieval periods. It is provided with 340 (totally revised) army lists ranging from Sumerian to Renaissance. This set is not just a refreshement of the old version but can be considered an updated and light version of Impetus. All measurements are related to base width: this...   [click here for more]
Dadi&Piombo  $4.99

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Grimdark Future - Full Rulebook

Grimdark Future - Full Rulebook


Grimdark Future is a miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi battles that you can customize however...   [click here for more]
onepagerules  $4.99

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Far Distant Ships

Far Distant Ships


A quick playing set of rules covering fleet actions in the age of sail where linear tactics were to the fore. The aim of these rules, which draw upon techniques and concepts from LFG’s “Cannon, Cross and Crescent”  combined with a development span covering some 20 years has been to develop a quick play set that focusses on the command and control aspects of the battle, allowing large battles...   [click here for more]
Long Face Games  $10.45

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Kharkov, May 1942 - The Last Disaster

Kharkov, May 1942 - The Last Disaster


May 1942 saw the first major, considered offensive by the Red Army in the war against Germany. Expectations were high, with four Soviet armies aiming to encircle the German Sixth Army and to recapture the fourth largest city in the Soviet Union. Those expectations were dashed within a fortnight by the German Army’s ability to absorb the offensive and launch a counteroffensive of its own which, in...   [click here for more]
Andrew Rolph  $4.99

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Gang Wars - Grimdark Future Firefight Expansion

Gang Wars - Grimdark Future Firefight Expansion


Gang Wars is an expansion for Grimdark Future: Firefight that provides additional rules for violent gang combat in the streets of the dangerous and futuristic Hive City. The game mechanics are designed to be easy to learn but hard to master, bringing engaging gang skirmishes for new and experienced players alike. This game expansion for Grimdark Future: Firefight adds lots of extra content to the...   [click here for more]
onepagerules  $4.99

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Grim Fantasy

Grim Fantasy


The game of Grim Fantasy is a fantasy skirmish wargame between two or more players, with games of up to four players working quite well. The game is set in a dark fairy-tale world that is inspired by European lore as transported to colonies in a New World. Quick synopsis: Set in the Village of Armbraid, the Pilgrims that have come from the Old Word are discovering that their new home is not as safe...   [click here for more]
Slave 2 Gaming  $5.00

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Out of the Attic Issue #1

Out of the Attic Issue #1


The Out of the Attic contains out of print scenarios, articles, replays, and more! A VIEW FROM THE ATTIC - Words from the Editors by MMP BRING ON THE NIGHT - Learning the Night Rules Phase by Phase by J.R. VanMechelen SERIES REPLAY: SICILIAN MIDNIGHT - Battle of the Titans by Guy Chaney, Kevin Meyer, and Jim Turpin WHO RULES THE...   [click here for more]
Multi-Man Publishing  $8.00

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Five Leagues from the Borderlands 2E

Five Leagues from the Borderlands 2E


Welcome to the edge of civilization, where brigands rule and where the shadows are long. In tiny villages, people huddle in fear as terrors prowl the night. Out here, your word is as good as your sword and nobody will miss you. Five Leagues From the Borderlands is a set of solo miniatures rules for fantasy campaign games. Taking inspiration from gritty "medieval-fantasy" like The Black...   [click here for more]
Nordic Weasel Games  $15.99

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Zero Dark: Operation Nemesis

Zero Dark: Operation Nemesis


This is the first major supplement for the best-selling independent sci-fi skirmish wargame, Horizon Wars: Zero Dark. Zero Dark: Operation Nemesis tells the story of Bal Anub, a special forces team from the human colony of Venus sent in pursuit of a mystery on the surface of an Earth ravaged by a devastating asteroid strike.  This book contains new rules for Horizon Wars: Zero Dark,...   [click here for more]
Precinct Omega Publishing  $16.71

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Flying Colors - Beat to Quarters, Vol II (Serpents of the Seas)

Flying Colors - Beat to Quarters, Vol II (Serpents of the Seas)


Beat to Quarters, Vol II (Serpents of the Seas) is an official expansion to Serpents of the Seas by GMT Games, LLC and requires a copy of that game to play. One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play. This concern...   [click here for more]
Relative Range  $15.00

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Nightwatch: Terror and Treasure in the Dark Corners of the World

Nightwatch: Terror and Treasure in the Dark Corners of the World


NIGHTWATCH is a game about killing monsters. All kinds, anywhere, any time. You and your friends are members of the NIGHTWATCH: an ancient order of warriors, trackers, wizards, and alchemists dedicated to hunting down and destroying the malevolent creatures that terrorize humanity. Over the course of the game, your characters will rise through the ranks of their chosen...   [click here for more]
P. Todoroff CCWC  $8.99

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Warfleets: FTL - Full Rulebook

Warfleets: FTL - Full Rulebook


Warfleets: FTL is a miniature wargame set in a distant galaxy at war, designed for spaceships of all scales. The game mechanics are designed to be easy to learn but hard to master, bringing engaging spaceship battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic spaceship battles that you can customize...   [click here for more]
onepagerules  $4.99

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Five Leagues Character Compendium

Five Leagues Character Compendium


What does a house cat, a ranger from the wildlands, an enchanter and a torch bearer have in common? The Character Compendium compiles all four previous Character Packs into a single book, offering you: Notable characters - New heroes to hire into your warband, each with their own strengths and flaws. Animal companions - Who doesn't want a furry (or scaly!) friend when you go adventuring?...   [click here for more]
Nordic Weasel Games  $5.99

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Those Who Seek Death

Those Who Seek Death


A quick playing set of rules covering Asian fleet action naval warfare between the 10th and the 16th century, The aim of these rules, which draw upon techniques and concepts from LFG’s “Inferno and Glory” rules has been to develop a set that focusses on the Imjin War, fought between Korea and Japan fought in the late 16th century - the era of Admiral Yi Sun Sin and his famous “Turtle Ship”...   [click here for more]
Long Face Games  $11.14

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